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Extended Reality (XR)

Our team has on-going and multifold research activities in the wider domain of XR with a deep interest in both basic interaction and UX design and the creation of XR experiences.

Our research on interaction focuses on the design and assessment of novel interaction mechanics, for hand interaction, object manipulation and user locomotion, examining different aspects, including presence, embodiment and the perceptual and physiological effects of XR. We have a particular interest and expertise in social XR experiences, having explored different aspects of user communication and collaboration. A relevant aspect is that of the avatar representation, examined both in single user and social experiences.

Lastly, one additional line of research is the use of AI and machine learning techniques for interaction.